Quake up and Running

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Quake up and Running

Postby Maximus32 on Tue Mar 10, 2009 10:43 pm

Quake is finally up and running using the Bricks-OS Graphics Library. I've uploaded some screenshots so take a look at the result.

New features include:
- Perspective correct texture mapping
- Texture environment
- Bilinear filtering
- Alpha blending
- Alpha testing

Please note that these screenshots are NOT from a console, becouse there is no file-system support yet. What you see is Quake running a 640x480 resolution, with 32bpp. Bilinear filering turned ON. Using this quality the framerate is around 16fps (running on a single-core, amd 2.2GHz).
Consoles: 2x PS1, 3x PS2, 1x PS3, 1x PSP, 1x N64, 2x GameCube, 1x Wii, 4x GBA, 1x DS, 1x DreamCast
Maximus32
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Joined: Tue Jul 15, 2008 8:01 pm

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